Price:
(as of Nov 21,2024 10:39:36 UTC – Details)
Enter a new dimension of PC gaming with the VIVE Cosmos Elite VR Headset from HTC. This headset is your portal to experiencing virtual reality in the comfort of your home. The primary system includes the Cosmos Elite headset, two VIVE controllers, and two VIVE Base Station 1.0 sensors. These external sensors, along with SteamVR tracking built into the headset, are engineered to precisely track your every movement within VR, even when your hands are behind your head
Sharp distortion-free sound
High resistance delivers crisp acoustic experience
Sleek in terms of design
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Manvir S. –
Technology is going forward or backward ?
So this is supposed to be better from previous VR headsets. But it’s not.Display. Vive Pro display is better. If we talk about SDE. Vive Pro and Elite have almost the same SDE. But ViVe pro has larger sweet spot. So has a sharper image all around. Sweet spot on the vive elite is small because of that you se blurrier display arround the edges and because in vive elite LCD screens are used. In darker scenes the quality of the image is worse. I think audio is also better in vive pro than elite and comfort also. So vive pro is beter than elite if you are confused between the two.
Rafael Alejandro Muñoz Guzmán –
La instalación es algo complicada ya que el software es malo. Pero una vez que está instalado funciona bastante bien.Si la idea de tener un cable no te agrada, y no te molesta darle dinero a Meta, probablemente el Quest 3 sea una mejor compra ya que Steam Link permite conectarlo a una PC de manera inalámbrica.
Deziki –
When I bought the Vive Cosmos Elite set back in 2020, it was partially due to the shortage of Valve Indexes at the time and the Cosmos Elite was recently released. The other reason was for the wireless capability that I would eventually get with the adapter.I’m one of the few if not the only person among my friends in VRChat who has a Vive Cosmos Elite, so I occasionally get asked few questions regarding the headset. The problems are nearly nonexistent, but there are a few things that you can do to improve the experience of using the headset for you current and potential owners:I would suggest getting the HTC Vive Cosmos Counter Balance kit from Studioform Creative. This will help to reduce the front-heaviness of the headset.I’d also recommend getting a GearVR lens kit for your Cosmos Elite, for those who aren’t afraid remove and swap the default lens from their headset. The lens that come by default has those awful rings that makes everything from the center look blurry. I suggest browsing Etsy for one the various sellers that are selling the GearVR lens kits for Vive Cosmos/Pro headsets, one of them may also offer up to 3 SteamVR game key codes with a purchase of their kits, so its a nice way to start building your VR library if you’re new to VR gaming.Do NOT use the flip-up mechanism of your Cosmos headset. That will shorten the life of your already fragile cable, and those cables are not cheap. That was always my main problem with the headset, I’ve gone through at least 4-5 cables. If/when you can afford it, I highly recommend that you buy the wireless adapter.And lastly, I suggest swapping out the default face pad for one of the Cosmos-compatible leather ones available here on Amazon for easier clean-up after you’re done with your VR session.
Lisa Martineau –
The software for it, is not people friendly. Had to have my son who works in IT come over to help install. A few frustrating hours later he managed to get it set up.It is comparable with Steam and we were able to download a couple of games onto the computer no problem.Our computer was strong enough for it, and it runs quite smoothly.
felipe coronado –
El sistema es bueno, relativamente preciso, aunque el producto me llegó ligeramente mal ensamblado a pesar de ser nuevo, el visor vino mal embobado de una parte delantera pero ejerciendo un poco de presión con mis dedos lo logré embonar de nuevo, uno de las estaciones base también me llegó mal ensamblada, tuve que desarmarla para acomodar el botón de la parte de atrás que estaba chueco sin embargo la parte eléctrica no estaba dañada, también tiene algunas dificultades para utilizarse con computadoras gamers pues se desconecta algunas veces cuando lo intentas encender, sin embargo una vez que lo tienes trabajando funciona sin errores,decente producto, pero con algunos detalles por mejorar.El software es malÃsimo a cada rato tengo problemas para poder usar correctamente el headset, de verdad no lo recomiendo
Tal –
I’m rather surprised this worked on my system. My gaming PC is an MSI GL63-series laptop with a Geforce 1660 TI Mobile graphics card. Not exactly the Lambo of gaming laptops or graphics, but it handles well enough for every game I’ve put it up against.All the ‘DisplayPort needed’ talk made me wiggle too, but an MDP-to-DP adapter make it work perfectly. (Heck, it came with one in the packaging, too)Pros:So far, games work just fine on mediumish quality with little to no lag issues. I play Half Life: Alyx on Medium and it works very well, Beat Sabre give no trouble, and VRchat also operated quite well. The room-tracking actually impressed me, it was quite near 1:1 movement with maybe 2-15 ms delay at worst and that was because of the laptop most likely. It presented an appropriate sense of scale within applications, as well as ample crouch detection, which you need for some games behind cover!The button configuration works well enough for all apps since SteamVR is handling most of the input mappings to known VR systems I suppose. Sure, it doesn’t have a hand strap like the Index… so I use the wrist straps and don’t drop my controllers. I don’t hand per-finger tracking, but I got grips, and the interfaces are fine with that. Sure, I popped extra for the room sensors, it made logical sense so my clumsy self won’t bump into the TV or couch.Cons:The cable can bunch up a bit after a few dozen turns around the room, I’ll attest to that. Sort of wish the earphones would better press to my ears, but I can hear through them fine while they hover just a half-inch away from my ears. Wouldn’t’ve minded a 3.5mm plug to auxiliary headphones. Mic works in VRchat clearly however.Maybe this is just me still finding my VR legs, but after a few hours of usage, I do notice a ‘tactile disparity’ with the real world the next day. It’s gotten better, probably need to tune that side eye-spacing knob a little better. But that knob ain’t great and I can’t go below 60mm which might help some smaller folk.Sure I had to make a Vive account during setup but… at least it ain’t hocking my personal information or locking my games to a Meta account like some VR solutions might be doing. I don’t HAVE to use the Vive storefront; SteamVR interfaces with it just fine. In fact, it’s what does the actual room setup.Summary:I mean, sure the Index would be baller, but some of us have more important things like… you know… rent or groceries or bills. Do you NEED a $1,000+ VR setup? … I mean REALLY NEED it? Do you need a $1,000+ phone? I mean REALLY NEED it? Do you NEED a car with power windows or can you just use the hand crank to achieve the same outcome and save a couple hundred bucks?Moderation in all things; the middle option is oftentimes sufficient. The HTC Cosmos Elite is plenty sufficient for its intended use case scenarios.